derohe-miniblock-mod/p2p/chain_sync.go

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// Copyright 2017-2021 DERO Project. All rights reserved.
// Use of this source code in any form is governed by RESEARCH license.
// license can be found in the LICENSE file.
// GPG: 0F39 E425 8C65 3947 702A 8234 08B2 0360 A03A 9DE8
//
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
// THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
// THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
package p2p
//import "fmt"
//import "net"
import "time"
import "sync/atomic"
//import "container/list"
import "github.com/deroproject/derohe/config"
import "github.com/deroproject/derohe/globals"
import "github.com/deroproject/derohe/block"
import "github.com/deroproject/derohe/errormsg"
import "github.com/deroproject/derohe/transaction"
//import "github.com/deroproject/derohe/cryptography/crypto"
//import "github.com/deroproject/derosuite/blockchain"
// we are expecting other side to have a heavier PoW chain, try to sync now
func (connection *Connection) sync_chain() {
defer handle_connection_panic(connection)
var request Chain_Request_Struct
var response Chain_Response_Struct
try_again:
// send our blocks, first 10 blocks directly, then decreasing in powers of 2
start_point := chain.Load_TOPO_HEIGHT()
for i := int64(0); i < start_point; {
tr, err := chain.Store.Topo_store.Read(start_point - i) // commit everything
if err != nil {
continue
}
if tr.IsClean() {
break
}
request.Block_list = append(request.Block_list, tr.BLOCK_ID)
request.TopoHeights = append(request.TopoHeights, start_point-i)
switch {
case len(request.Block_list) < 20: // 20 blocks raw
i++
case len(request.Block_list) < 100: // 20 block with 5 steps
i += 5
case len(request.Block_list) < 1000: // 20 block with 50 steps
i += 50
case len(request.Block_list) < 10000: // 20 block with 500 steps
i += 500
default:
i = i * 2
}
}
// add genesis block at the end
request.Block_list = append(request.Block_list, globals.Config.Genesis_Block_Hash)
request.TopoHeights = append(request.TopoHeights, 0)
fill_common(&request.Common) // fill common info
if err := connection.RConn.Client.Call("Peer.Chain", request, &response); err != nil {
connection.logger.V(2).Error(err, "Call failed Chain", err)
return
}
// we have a response, see if its valid and try to add to get the blocks
connection.logger.V(2).Info("Peer wants to give chain", "from topoheight", response.Start_height)
_ = config.STABLE_LIMIT
// we do not need reorganisation if deviation is less than or equak to 7 blocks
// only pop blocks if the system has somehow deviated more than 7 blocks
// if the deviation is less than 7 blocks, we internally reorganise everything
if chain.Get_Height()-response.Start_height > config.STABLE_LIMIT && connection.SyncNode {
// get our top block
connection.logger.V(3).Info("rewinding status", "our topoheight", chain.Load_TOPO_HEIGHT(), "peer topoheight", response.Start_topoheight)
pop_count := chain.Load_TOPO_HEIGHT() - response.Start_topoheight
chain.Rewind_Chain(int(pop_count)) // pop as many blocks as necessary
// we should NOT queue blocks, instead we sent our chain request again
goto try_again
} else if chain.Get_Height()-response.Common.Height != 0 && chain.Get_Height()-response.Start_height <= config.STABLE_LIMIT {
pop_count := chain.Load_TOPO_HEIGHT() - response.Start_topoheight
chain.Rewind_Chain(int(pop_count)) // pop as many blocks as necessary, assumming peer has given us good chain
} else { // we must somehow notify that deviation is way too much and manual interaction is necessary, so as any bug for chain deviationmay be detected
return
}
// response only 128 blocks at a time
max_blocks_to_queue := 128
// check whether the objects are in our db or not
// until we put in place a parallel object tracker, do it one at a time
connection.logger.V(2).Info("response block list", "count", len(response.Block_list))
for i := range response.Block_list {
our_topo_order := chain.Load_Block_Topological_order(response.Block_list[i])
if our_topo_order != (int64(i)+response.Start_topoheight) || chain.Load_Block_Topological_order(response.Block_list[i]) == -1 { // if block is not in our chain, add it to request list
//queue_block(request.Block_list[i])
if max_blocks_to_queue >= 0 {
max_blocks_to_queue--
//connection.Send_ObjectRequest([]crypto.Hash{response.Block_list[i]}, []crypto.Hash{})
var orequest ObjectList
var oresponse Objects
orequest.Block_list = append(orequest.Block_list, response.Block_list[i])
fill_common(&orequest.Common)
if err := connection.RConn.Client.Call("Peer.GetObject", orequest, &oresponse); err != nil {
connection.logger.V(2).Error(err, "Call failed GetObject")
return
} else { // process the response
if err = connection.process_object_response(oresponse, 0, true); err != nil {
return
}
}
//fmt.Printf("Queuing block %x height %d %s", response.Block_list[i], response.Start_height+int64(i), connection.logid)
}
} else {
connection.logger.V(3).Info("We must have queued but we skipped it at height", "blid", response.Block_list[i], "height", response.Start_height+int64(i))
}
}
// request alt-tips ( blocks if we are nearing the main tip )
if (response.Common.TopoHeight - chain.Load_TOPO_HEIGHT()) <= 5 {
for i := range response.TopBlocks {
if chain.Load_Block_Topological_order(response.TopBlocks[i]) == -1 {
//connection.Send_ObjectRequest([]crypto.Hash{response.TopBlocks[i]}, []crypto.Hash{})
connection.logger.V(2).Info("Queuing ALT-TIP", "blid", response.TopBlocks[i])
}
}
}
}
func (connection *Connection) process_object_response(response Objects, sent int64, syncing bool) error {
var err error
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defer globals.Recover(2)
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for i := 0; i < len(response.CBlocks); i++ { // process incoming full blocks
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// make sure connection does not timeout and be killed while processing huge blocks
atomic.StoreInt64(&connection.LastObjectRequestTime, time.Now().Unix())
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var cbl block.Complete_Block // parse incoming block and deserialize it
var bl block.Block
// lets deserialize block first and see whether it is the requested object
cbl.Bl = &bl
err := bl.Deserialize(response.CBlocks[i].Block)
if err != nil { // we have a block which could not be deserialized ban peer
connection.logger.V(2).Error(err, "Incoming block could not be deserilised")
connection.exit()
return nil
}
// give the chain some more time to respond
atomic.StoreInt64(&connection.LastObjectRequestTime, time.Now().Unix())
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// do not try to add blocks too much into future
if syncing && int64(bl.Height) > chain.Get_Height()+4 {
continue
}
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// check whether the object was requested one
// complete the txs
for j := range response.CBlocks[i].Txs {
var tx transaction.Transaction
err = tx.Deserialize(response.CBlocks[i].Txs[j])
if err != nil { // we have a tx which could not be deserialized ban peer
connection.logger.V(2).Error(err, "Incoming TX could not be deserilised")
connection.exit()
return nil
}
cbl.Txs = append(cbl.Txs, &tx)
}
// check if we can add ourselves to chain
err, ok := chain.Add_Complete_Block(&cbl)
if !ok && err == errormsg.ErrInvalidPoW {
connection.logger.V(2).Error(err, "This peer should be banned")
connection.exit()
return nil
}
if !ok && err == errormsg.ErrPastMissing {
connection.logger.V(2).Error(err, "Incoming Block could not be added due to missing past, so skipping future block")
return nil
}
if !ok {
connection.logger.V(2).Error(err, "Incoming Block could not be added due to some error")
}
// add the object to object pool from where it will be consume
// queue_block_received(bl.GetHash(),&cbl)
}
for i := range response.Txs { // process incoming txs for mempool
var tx transaction.Transaction
err = tx.Deserialize(response.Txs[i])
if err != nil { // we have a tx which could not be deserialized ban peer
connection.logger.V(2).Error(err, "Incoming TX could not be deserilised")
connection.exit()
return nil
}
if !chain.Mempool.Mempool_TX_Exist(tx.GetHash()) { // we still donot have it, so try to process it
if chain.Add_TX_To_Pool(&tx) == nil { // currently we are ignoring error
broadcast_Tx(&tx, 0, sent)
}
}
}
for i := range response.Chunks { // process incoming chunks
connection.feed_chunk(&response.Chunks[i], sent)
}
return nil
}