2021-12-04 16:42:11 +00:00

123 lines
2.3 KiB
Go

package websocket
import (
"compress/flate"
"errors"
"io"
"sync"
)
const (
minCompressionLevel = -2
maxCompressionLevel = flate.BestCompression
defaultCompressionLevel = 1
flateReaderTail = "\x00\x00\xff\xff" + "\x01\x00\x00\xff\xff"
)
var (
flateWriterPools [maxCompressionLevel - minCompressionLevel + 1]sync.Pool
flateReaderPool = sync.Pool{New: func() interface{} {
return flate.NewReader(nil)
}}
)
func isValidCompressionLevel(level int) bool {
return minCompressionLevel <= level && level <= maxCompressionLevel
}
func decompressReader(r io.Reader) io.ReadCloser {
fr, _ := flateReaderPool.Get().(io.ReadCloser)
fr.(flate.Resetter).Reset(r, nil)
return &flateReadWrapper{fr}
}
type flateReadWrapper struct {
fr io.ReadCloser
}
func (r *flateReadWrapper) Read(p []byte) (int, error) {
if r.fr == nil {
return 0, io.ErrClosedPipe
}
n, err := r.fr.Read(p)
if errors.Is(err, io.EOF) {
// Preemptively place the reader back in the pool. This helps with
// scenarios where the application does not call NextReader() soon after
// this final read.
r.Close()
}
return n, err
}
func (r *flateReadWrapper) Close() error {
if r.fr == nil {
return io.ErrClosedPipe
}
err := r.fr.Close()
flateReaderPool.Put(r.fr)
r.fr = nil
return err
}
func compressWriter(w io.WriteCloser, level int) io.WriteCloser {
p := &flateWriterPools[level-minCompressionLevel]
fw, _ := p.Get().(*flate.Writer)
tw := &truncWriter{w: w}
if fw == nil {
fw, _ = flate.NewWriter(tw, level)
} else {
fw.Reset(tw)
}
return &flateWriteWrapper{fw: fw, p: p}
}
type truncWriter struct {
w io.WriteCloser
n int
p [4]byte
}
func (w *truncWriter) Write(p []byte) (int, error) {
n := 0
if w.n < len(w.p) {
n = copy(w.p[w.n:], p)
p = p[n:]
w.n += n
if len(p) == 0 {
return n, nil
}
}
m := len(p)
if m > len(w.p) {
m = len(w.p)
}
if nn, err := w.w.Write(w.p[:m]); err != nil {
return n + nn, err
}
copy(w.p[:], w.p[m:])
copy(w.p[len(w.p)-m:], p[len(p)-m:])
nn, err := w.w.Write(p[:len(p)-m])
return n + nn, err
}
type flateWriteWrapper struct {
fw *flate.Writer
p *sync.Pool
}
func (w *flateWriteWrapper) Write(p []byte) (int, error) {
return w.fw.Write(p)
}
func (w *flateWriteWrapper) Close() error {
err := w.fw.Flush()
w.p.Put(w.fw)
w.fw = nil
return err
}